Nurturing Young Minds

Edited by Dr Ramesh Manocha & Gyongyi Horvath
To read the full chapter go to Volume 2, chapter 7, pp. 102-118.

Authors

Dr Philip Tam

Child and Adolescent Psychiatrist in Sydney, Australia.

Dr Philip Tam is a Sydney-based child psychiatrist, lecturer and researcher with a longstanding interest in the complex domain of internet and video-gaming related disorders. Trained in Cambridge and London Universities, in 2011 he co-founded the Network for Internet Investigation and Research in Australia, to provide practical information and assistance to families struggling with problem internet use. He sits on the DSM-5 group’s International Working Group investigating ‘Internet Gaming Disorder’.

Website: www.niira.org.au

This chapter will describe practical, useful ways for a concerned family member or parent of a child with suspected internet-related problems to begin to assess the situation. It will also be of assistance to a non-specialist clinician or youth-health worker in the appraisal and formulation of a case of Problematic Internet Use (PIU) in a teenager or a child.

Want to Learn More, Get Help or Find Support?

There are currently no podcasts available. This page will be updated once new podcasts have been created.

The Healthy Digital Diet podcast: accessible for free through iTunes Network for Internet Investigation and Research in Australia: www.niira.org.au

Optimising the Healthy Digital Diet: A guide for parents and families www.chspandc.org.au/images/events/wellbeing/HDD_resource.pdf

Professor Kimberly Young’s website: www.netaddiction.com

American Psychological Association, 2013, ‘Conditions for further Study: Internet Gaming Disorder’, in Diagnostic and Statistical Manual (5th edition), Washington, VA, pp 795–798.

Beard KW, 2005, ‘Internet addiction: A review of current assessment techniques and potential assessment questions’, Cyberpsycholog y and Behaviour 8, pp 7–14.

Berle D & Starcevic V, 2015, ‘Are some video games associated with more life interference and psychopathology than others? Comparing massively multiplayer online role-playing games with other forms of video game’, Australian Journal of Biolog y 67, pp 105–114.

Grusser SM, Thalemann R & Griffiths MD, 2007, ‘Excessive computer game playing: evidence for addiction and aggression?’ Cyberpsycholog y and Behaviour 10(2), pp 290–292.

Han DH, Kim SM, Bae SJ, Renshaw P & Anderson J, 2015, ‘Brain connectivity and psychiatric co-morbidity with internet gaming disorder’, Addiction Biolog y,
doi: 10.1111/adb.12347.

Hysing M, Pallesen S, Stormark KM, Jakobsen R, Lundervold AJ & Sivertsen B, 2015, ‘Sleep and use of electronic devices in adolescence: results from a large  populationbased study’, BMJ Open 2, 2:5(1).

Manocha, R (Ed), 2017, Growing Happy, Healthy Young Minds: Generation Next, Hachette Australia, Sydney.

Petry N, Rehbein F, Gentile DA, Lemmens JS, Rumpf H-J, Mossle T, Bischof G, Tao R, Fung DSS, Borges G, Auriacombe M, Gonzales Ibanez A, Tam P & O’Brien C, 2013, ‘International Consensus Guidelines for assessing Internet Gaming Disorder using the new DSM-V approach’, Addiction 109(9), pp 1399–1406.

Tam P & Walter G, 2013, ‘Problematic Internet Use in Childhood and Youth: Evolution of a 21st Century Affliction’, Australasian Psychiatry 21, pp 533–536.

More information will be available soon!

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